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Graphic Design

Daily Inspiration: Patience

Daily Inspiration Videos by Go Media President Bill Beachy

Go Media president Bill Beachy sits down to give you some daily inspiration and advice. Bill shares his years of experience building Go Media into the company it is today. Topics in this video series include Getting Started, Happiness, Humility, Patience, Flow, Focus, Productivity, Business Systems, Courage, Eating Well, Obstacles, and Creativity.

For more information about Bill Beachy, check out his bio on gomedia.us. Bill is currently accepting opportunities to speak at your event, university, or business.

View all episodes of Daily Inspiration here

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Daily Inspiration: Patience is a post from: GoMediaZine

Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.




GoMediaZine

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The January 2012 Go Media Flickr pool showcase

The January 2012 Go Media Flickr Pool Showcase - header

Snow everywhere!

It’s January 2012, it’s cold and there’s snow everywhere. Who needs another excuse to stay home with a cup of coffee or hot cocoa and browse through inspiration? Not me.

Also, yes, there wasn’t any December 2011 showcase. This won’t happen in 2012, promise.

The showcase

MSCE Day 151 - Ace Ventura: Pet Detective

i don't want to live..

363/365 - The All Day Everyday Project

SAMURAI

wu tai chi

full metal koopa.

Black on Both Sides

I love you

Past Presents Future

Past Presents Future

NYT Editorial

361/365 - The All Day Everyday Project

'Existence & Death'

Par S

Soul and Song

End of the road

Limited Edition Army of Darkness Tee for

Count Orlok: Phase 2

Fear is the Mind-Killer

DARK SEA

Amperstickers!

Sky Trooper

AIKIDO MASTER

TAI CHI CHUAN

spock2

The Running Dead

inferno

Merry Christmas!

Holopaw

Blowfish Pranks

Lil Hellboy

Plava Laguna

Pneumatic Transducer Process Poster

LP - Gilberto Gil (Fuego Líquido)

Is kétx

le nombril du monde

<.

BALANCE

Cadel N on mirror (cadeaux)

Everything has its beauty, but not everyone sees it. - Confucius

SOPA 2011

Negative

358/365 - The All Day Everyday Project

Inception - @DanKNorris on Twitter.

TELENOR ILLUSTRATION 02

TELENOR ILLUSTRATION 01

pizza kraken

356/365 - The All Day Everyday Project

Mean Puggin'

Blue-Garage-Automotive

Life Line

moonvoyage copy

BLOOD

FROGS

LICE

WILD ANIMALS

PESTILENCE

goddess with glass eye

Happy When You're Naked

Little Tintin

Love

Momma Said

Revisiting Signalnoise 2008

punk'd-crest

Synosia6c

353/365 - The All Day Everyday Project

MSCE Day 146 - Tonight To Hell With Everything Else

Sea Tea Improv January 15, 2012

Light My Fire

SAoS - Warm tone

Cold tone

The January 2012 Go Media Flickr pool showcase is a post from: GoMediaZine

Go Media is a creative agency based in Cleveland, Ohio. Besides the GoMediaZine, we also work for clients and sell stock artwork and design files on the Arsenal.




GoMediaZine

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How to Design a Dribbble-Style Homepage Layout

src="http://www.designfollow.com/wp-content/uploads/2012/01/6gr57y6h.jpg" alt="" title="6gr57y6h" width="150" height="150" class="alignnone size-full wp-image-26451" /> /> The popular design network Dribbble has grown substantially in just a few short years. Graphics designers and illustrators from all over the world have flocked onto the web seeking invites. But aside from the exclusivity their layout design has become a prominent factor of the entire branding. /> id="more-26450"> /> href="http://spyrestudios.com/how-to-design-a-dribbble-style-homepage-layout/">View Post …


design follow

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Print Production Coordinator (Burbank)

One of our clients has an immediate need for a Print Production Coordinator. This position calls for a master multi-tasker with at least 3 years of experience managing direct response production. In this position, you will work closely with the Communication Specialists to oversee every step of the print production process, from estimation requisition through to campaign implementation. You will manage budgets, generate cost estimates, negotiate with vendors and ensure that quality meets the highest standards.

Ideal candidate is a performance-driven self-starter with excellent communication skills, meticulous attention to detail and a team player mentality. Must have 3-5+ years of experience in a similar role. Please submit resumes to be considered.

  • Location: Burbank
  • Principals only. Recruiters, please don’t contact this job poster.
  • Please, no phone calls about this job!
  • Please do not contact job poster about other services, products or commercial interests.

Job posting from: Graphic Design Jobs




Graphic Design Jobs

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Professional Design Practice :: Lesson 4 :: Dealing with Clients

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They come in all shapes and sizes, from all different professional backgrounds, and we rely on them to pay our fees. A large portion of the freelancer’s life is spent looking for them, bagging them, and spending a considerable amount of our daily slog trying to work out what they want. I’m speaking of course about clients, and this article is all about working with them…


Author: Bradley Hotson for The Graphic Design School
We offer vocational training graphic design courses. Delivery is online, affordable and open to students all over the world to study in the comfort of their own home.


They come in all shapes and sizes, from all different professional backgrounds, and we rely on them to pay our fees. A large portion of the freelancer’s lot is spent looking for them, bagging them, and spending a considerable amount of our daily slog trying to work out what they want. I’m speaking of course about clients, and this article is all about working with them, retaining them, educating them and occasionally sacking them. Mention the word ‘client’ to a fellow designer and the response will quite often be one of a humorous tutting under the breath coupled with a rolling of the eyeballs, which you’ll be invited to join in with in a moment of good-natured designer-fellow feeling. This is all very well, though a little close examination reveals clients to be a generally good bunch, who, to state the obvious, we rely upon for our livelihoods. At their best they can push us beyond the safe confines of what we’ve become used to, and it’s an oft-quoted phrase out of the mouths of the wise that’s fast becoming a truism, that the very best design comes out of a collaborative endeavour between the designer and client. Let’s look at things here a little more closely…

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The Good, The Bad & The Meddlesome. Image used with permission of Peter Lewandowski.

A Marriage, (of sorts…), the Designer/Client Relationship

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A marriage, (of sorts…). Image courtesy of Wild Cakes.

“Without clients there is no graphic design and without demanding clients there is no great graphic design.” So says Adrian Shaughnessy. It’s a decent quote and should help pull into sharp focus the sometimes unfair nature of things whereby clients are looked upon unfavourably as this unknowable force, an irritating fact of life and a brake on our creativity. Certain ‘star’ designers are often cited, inaccurately, as having enjoyed unfair patronage by some über-benevolent client early on in their career, but the truth often turns out to be a little different, these well known designers having had to work just as hard as we all do for a certain amount of indulgence.

I’ve attempted to redress the balance here of how clients are viewed, but how should the designer act towards them? Along what lines should the relationship run? The best piece of advice I can give here, and this might strike you all as blindingly obvious, is to treat your clients with respect and attentiveness, in a similar way as you would your friends. This isn’t to say you should befriend your clients (a modicum of professional detatchment is always a good thing) but just as we all have to work at our friendships to prevent them from going stale, and an inconsiderate remark can damage a friendship beyond repair, so you should work on your client relationships to prevent a drift occurring.

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They’re not all monsters (very few are) but the clients on your roster will all be as diverse as this bunch here, and will all want something different from the others. Image courtesy of Paxton Holley.

Designers should train themselves to be hyper-sensitive to their clients needs. It’s a mistake to assume that all clients want the same thing, or have the same expectations of you as a designer. No two clients are the same. Some will want to be highly involved in the design process, some will need lots of attention, some will be suspicious of the idea that graphic design has intrinsic value and can help their business. You’ll need to develop empathy and understanding in a bespoke way for each of your clients (no easy feat, but beneficial in the long run). By developing this understanding you’ll strike the right tone with them and be able to better glean what they want, which should be the main goal in any designer/client relationship. You’ll learn about each other and some sort of rapport may blossom. These are the conditions necessary for flourishing long-term relationships to develop.

Retaining Clients

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The heights a design-conscious client (The British Guardian newspaper) and a reputable graphic design studio (Cartlidge Levene) can scale together. Guardian offices wayfinding system imagery used with permission of SeptemberIndustry.

Winning new clients is a challenge faced by all freelancers, and will never go away throughout your career. Once you’ve built a solid roster of clients, retaining them is another challenge you’ll have to face. But getting repeat work from an existing client is easier than winning new work from scratch. It won’t happen automatically, and you’ll have to make your client aware that you’re available and looking for more work. Added to this, if you train yourself in the empathy and understanding skills I’ve outlined above you’ll go some way to keeping existing clients on your books. Naturally, as a designer you’ll also have to keep delivering the goods, on time and within budget, to avoid your clients looking elsewhere. Conduct yourself with honesty when discussing problems and briefs with clients, defend your work when it’s questioned and admit to it when you’re wrong. Demonstrate that you care deeply about what you do and be attentive to your client’s wants and predilections. By conducting yourself in this manner and delivering the work you’ve agreed to carry out, you’ll be doing all you can to hold on to the clients you’ve won and get repeat work off them.

Educating Clients

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It’s back to school for some clients to design education boot camp. Image courtesy of Alida Thorpe.

There are corporations and individuals out there, skilled in the argot of design practice, who regularly commission design and have a good track record for producing good work. These are often to be found at the top of many freelancers’ ‘wish lists’ of dream clients. They do exist but aren’t nearly so numerous as those clients unversed in professional design practice or language, and who require a little more help throughout the relationship. I hesitate to use the word ‘education’ here, but as formal as it sounds there really is no better term for the learning process which occurs between the inquisitive, receptive client and the articulate designer.

Smaller clients may be used to handing over design work to soulless ‘design and print’ facilities, or having a go at producing logotypes, advertisements, layouts and newsletters themselves. Contracting the services of a graphic designer can be a leap into the unknown for many businesses, who will all possess, at the least, a vague idea of what they want, but often little knowledge of the many aspects of design processes involved in their delivery. Assuming you have an open-minded and receptive client, it’ll be up to you to occasionally explain ‘why’ things work the way they do. This could involve any aspect of design practice, from colour theory and grid systems right through to conceptual-based matters. When called for, guide your clients through the tricky terrain of the design landscape with patience and understanding. Remember that you’re speaking to a client and not a fellow designer and adjust your language accordingly. In return, and by developing an inquisitive disposition (which should be mandatory for those looking for a career in the creative sector) you’ll likely learn lots from the varied types of businesses out there.

There’s No Easy Answer to this Age-old Question…

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Look to form long-lasting, prosperous relationships based on equality with your clients (you’ll have to share the driver’s seat throughout your career at times). Image used with permission of Lino M.

Concerning clients, possibly the single most common question which preoccupies and occasionally distresses graphic designers is this: How do I stop my client from meddling with my work? An overly-meddlesome client can be a bane on a designer’s existence, and it irks us to have our work interfered with by non-professionals. We all wish, reasonably enough, for clients to defer to our better judgment regarding semiotics, aesthetics and the like, but, alas, this doesn’t always happen. Confronted with a situation like this you could flatly refuse to carry out the suggested amends, telling the client he’s plain wrong, or agree with him and set about implementing the suggestions with the minimum of fuss, keeping silent about your own concerns.

My own favoured, third way is to acknowledge what a client wants to do, tell him you’re happy to do as he asks but voice your concerns, and say that alongside what he’s asked you to do you’d like also to show him the concept you think would work best. Present several layouts/concepts to him and see what happens. As designers we aren’t always right and can’t win every battle, but by keeping in place a system for dealing with these kinds of situations we’ll more often get our work through than not. Be a warrior as opposed to a doormat.

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If your client attempts to take control of a project and disregards your opinions entirely, don’t be a doormat…

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…be a warrior, and find your voice as a designer to convince him —gently— of a better direction. Doormat image supplied by Rukiasan. Kit Fisto image used with permission of Ted Schwartz.

Sacking Clients

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When to press the red button? Image supplied by Luke Robinson.

It’s possible that at some point in your career a client will prove himself to be troublesome enough for you to decide to let him go. Various things can happen to make you arrive at this decision. The client might be well-meaning but hopelessly disorganised to the extent that you start to lose money. Personal factors might make it difficult for you to maintain a working relationship. You may belatedly spot an out-and-out charlatan in your midst. A client might not be able to pay you. If this last thing happens, suspend all work immediately. Waste no more time or energy until your client has got his finances in order. If it’s a personal matter, and you decide that a particular client is simply not worth the trouble, then contact him to explain that you are severing your working relationship, politely but firmly, and provide reasons why. Make sure all loose ends are tied up before doing so (have you been paid up to date?) and then act on your decision!

Useful Top Tips

  • Never tell clients what to think of your work
  • When defending your work, always argue from the audience’s perspective, never your own
  • Take an interest in your clients’ affairs

In Sum…

For better or worse, we as freelance designers are linked in symbiotic relationships with our clients. Good clients keep us on our toes and can provide a check on our egos. They exist as (or propose) puzzles which we as designers must decipher and provide solutions for. It can be a highly satisfying part of the freelancer’s job to seal and then develop a working relationship with a good client, unravelling, deciphering, deducing, reassessing and reappraising matters throughout each relationship. To take less able or design-conscious clients and gently bring them on takes what they called in Victorian times ‘character’. Getting into the habit of forming your own opinions, and defending your ideas will boost your communication and articulation skills like little else.

More than a necessary evil then, let’s hear it for the client!

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Unique, diverse, and each with a puzzle for you to solve. Let’s hear it for the clients! Image courtesy of Judy Baxter.


Graphic Design School Blog

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Should I go freelance or permanent? The pros and cons of both

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Woo hoo! You’ve finished college, you’ve put together your folio and you’re ready to take on the design world. Should you be looking for permanent or freelance roles, or just try and get whatever you can? Here are some things worth considering before you decide.



Author: Abby Holmes for The Graphic Design School
We offer vocational training graphic design courses. Delivery is online, affordable and open to students all over the world to study in the comfort of their own home.


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Pros of freelance

  • Freelance can be an attractive proposition to an employer, as they are not tied to keeping you on. When you’ve just left college, you haven’t established yourself in the industry, so it can be seen as less risky to an employer to take you on to do some freelance work and see how you go.
  • Often freelancing can be a foot in the door to a permanent job, a sort of ‘try before you buy’ for the employer. You get to suss them out too!
  • Freelance can be a fantastic way to work for a number of very different clients.
  • You will be able work with lots of different designers and have exposure to many different design styles.
  • Not sure whether you’d like to work in a design agency, advertising agency or even in-house? Freelancing gives you the opportunity to try a bit of everything out.
  • You get to choose when you want to work.
  • You’re not tied to any employer.
  • There’s less chance of getting involved in office politics. You’re not going to be there for long, so why do you care? You can just go in, do your work and leave.
  • If you don’t like the job, it’s easy to move somewhere else.
  • There’s the chance to earn more money per day freelancing than in a permanent role.
  • You may be able to work from home.
  • You’re your own boss. There’s a definite feeling of autonomy and independence.
  • You get to meet lots of people and build up your contacts in the industry. Once you start building a reputation for yourself, you may find that you don’t have to seek out work so much, but that you get called back by the same places when they are busy time and time again.
  • It’s easier to take longer periods off to go on holiday to pursue other creative projects. This can be great if you’re also a budding animator, photographer, illustrator…
  • You can negotiate your own rate. Once you start gathering experience, you can up your rate accordingly.
  • You can sometimes charge for overtime – depending on the employer. You must pre-negotiate this before you start.
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Working at a great agency can make all the difference, photography © Lincoln Barbour

Pros of permanent

  • You know where you’re going to be working every day of the week. No job is ever stable in this industry, but there’s definitely a feeling of more stability.
  • Once you’ve been in your job for a while, you will be given bigger briefs and more responsibility.
  • You will be mentored by your creative director. This is particularly important when you’re straight out of college and you’re still learning the ropes. By the same token, you may be given a fair bit more leniency than you would in a freelance role, where you would be expected to perform without ‘learning plates’.
  • You will form close friendships with the people around you. Being permanent means you’ll be part of all the social events, Friday night drinks, award nights etc. You’ll really feel like part of a team.
  • You’ll have greater creative control over your work and a greater say in how it evolves. As time goes on, you’ll have greater say in how the agency runs and you could be given more leadership responsibilities. You may also start to mentor and manage other designers.
  • You know what you are going to be earning every week. This makes it easier to plan your life, paying bills, getting a loan, buying a house. You are considered more stable to a bank.
  • A permanent role can look good to your next permanent employer.
  • You’ll be able to build up a portfolio of work that you saw through from conception to completion. This will be work that hopefully you’re really proud of.
  • You will be able to work and develop a brand over time. You will get to evolve campaigns and have a real creative say in the brand.
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Cons of freelance

  • You are often called in because an agency is really busy, such as in a pitch situation. This can be pretty intense.
  • You don’t get any real downtime or ‘quiet days’ like you would in a permanent role, as if you’re not working, you are costing the company money, so they won’t keep you on.
  • It can be hard to plan holidays and other stuff, as you never know when you’ll be working.
  • You could be called in to work all weekend and lots of late nights, especially in a pitch situation.
  • As you’re often moving around from agency to agency, you often don’t get to bond with co-workers and you always have to get to know new people and suss out how they work. You can consequently always feel like the ‘new kid at school’.
  • You may not have such a large say as a freelancer. You can always have a creative opinion, but if someone in the agency doesn’t agree, you often have to go along with what they say, as you are in effect ‘the hired help’. If you become too disagreeable, they can just get rid of you. This can be frustrating, as you often just have to follow other people’s ideas, against your better judgement.
  • You can sometimes have less creative input, as you are seeing someone’s idea through.
  • You often start a project and you may not get to see it all the way through, so it can be harder to build up your folio.
  • You are almost certainly never given the briefs that others in the agency would want. More often than not, you are given the briefs that no one else wants to work on. I once came into an agency for a freelance gig to work on a weight loss client. The creative director had sat on the brief for 5 weeks in the agency, as most of the creative’s were guys and they didn’t want to touch it. Finally my partner and I came in one Thursday and were told we had to present three fully developed concepts to the US heads of this company that flying to Australia for the meeting on Monday morning. Needless to say, we did not get much sleep on Sunday. We charged for 18 hours of work that day!
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Cons of permanent

  • Sometimes when you start off somewhere as a junior, it can be hard to move up the ranks as you develop more experience. In some ways, you will always be thought of as a junior. I stayed in my first job for just over three years. After asking for pay rises and only getting very minimal jumps, I decided to move agencies. Even though I absolutely loved where I was, I just knew I wasn’t going to be able to move up the ranks there. By moving agencies, I doubled my salary and my seniority.
  • Sometimes the demands of the job can be so much that you feel like your job is your life. There can be this feeling that you must stay late every night even if you’re not busy, just so you seem devoted to your job. Some people can thrive on this, but most of us like a little balance.
  • It can be harder to take holidays. I remember going to ask for a month off to go overseas and I was told ‘there’s never a good time to take a holiday, so it’s always a good time to take a holiday’. There also used to be this running joke in a few agencies that I worked in that if you went on holiday, you’d be lucky to come back to a job. I know a few people that did lose their job after going on holiday. One poor girl happened to bump into her boss at an airport whilst on holiday and wondered why he was acting so strange and not looking her in the eye. Then the day before she was due back at work, she got a call from someone at the agency saying ‘don’t bother coming in tomorrow’. No wonder her boss hadn’t been able to look her in the eye.
  • As you’re on a permanent salary, most likely you won’t be entitled to overtime. Long hours and weekend work can be expected for no extra pay.
  • Starting salaries can be low and as you’re just out of college, there’s no room for negotiation. You basically have to accept what is offered to you. Sometimes employers take advantage of this and offer really low salaries. Sometimes you have to weigh this up with the great experience you’ll be getting, especially if the agency is highly regarded in the industry.
  • You may only be working on the same two or three clients. In fact a few times, I’ve only been working on one client. This can be creatively mind numbing after a while and once you’re deemed as the so called ‘expert’ on that client, it can be hard to move onto other clients.

As you can see, there are great things about freelance and permanent. It’s up to you to decide what’s right for you now. I started off in permanent roles for the first seven years of my career and then decided to go freelance. Both have been fantastic for many different reasons. Good luck with the hunting!


Graphic Design School Blog

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Graphic Design / minor Office Admin. (Monterey Park)

Looking for full time Graphic Designer with minor office admin. works in lighting company

Job requirement/Detail :
– Fluent English and Chinese
-Minimum 2 years of graphic design and one year of office administration experience
-Ability to multi-task
-Ability to work independently
-Proficient with computers software (Microsoft Excel, Office,Adobe Photoshop,Illustrator and InDesign,other related design sofware, and CAD preferred) .
-Able to create product brochure, catalog, photo editing by using the software that have mentioned.
-Make revisions and complete design work in a fast paced environment
– Maintain company website
– working hour ( M-F 9AM-6PM)

Please submit your resume with a link to review your portfolio for consideration.

  • Location: Monterey Park
  • Compensation: – base on experiences
  • Principals only. Recruiters, please don’t contact this job poster.
  • Please, no phone calls about this job!
  • Please do not contact job poster about other services, products or commercial interests.

Job posting from: Graphic Design Jobs




Graphic Design Jobs

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Featured Competition: Art Director’s Club (ADC) Awards Accepting 2012 Entries

The Art Directors Club is accepting entries for its 91st annual awards. Categories include Advertising, Architecture, Design, Education, General, Illustration, Interactive, Interviews, Photography, and Video.
Entry… read more »
FIDMDigitalArts.com Blog

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The Still Brandworks: Interface and Print Designer, Full Time

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Location: Vancouver, Canada

URL: http://stillbrandworks.com

We’re looking for a talented senior designer with a focus on web interfaces.  Someone as passionate about creating no-excuses world class work as we are. As wildly creative, imaginative and methodically questioning as we are. As sick of broken client relationships and bureaucracy as we were. You must thrive on feedback and crit sessions. Our work is bigger than any one of us and we push each other to be our best.
The Still is a small, focused, multidisciplinary studio.  We solve problems for a very select group of clients using thorough process over the course of years.  We design and build identity systems, applications, video and motion productions, print collateral, communication campaigns and long term strategies, among other things, in a 600 square foot office.  We do these things as part of a unified system, not one off projects.  We have incredible relationships with our clients and seek deep collaboration within their businesses in order to do our best work.
Our work is diverse. In the last year, we’ve met challenges ranging from Canadian national identity to local civic heritage. From installations and experience design for events, to beautiful web interfaces and data visualizations, we tell stories across a broad range of mediums.
You will:
  • Work closely in a core team of 5 and alongside outside specialists to create designs nothing short of world class.
  • Lead interface design for several applications, refining through testing and iteration over the long term.
  • Create, prep and proof print collateral with our print shop.
  • Work with existing brand guides and styles while evolving the identity systems over time.
Requirements:
  • Heavily process and problem solving focus.  Making things look pretty is not enough.
  • Initiative, self-direction, and a sense of ownership of product design quality.
  • The details: you sweat them.
  • Ability to reliably estimate time required for tasks.
  • Strong typographic skills.
  • Skill across a range of graphic styles.
  • Strong capability in print design and pre-press in addition to digital design.
  • Interest in a range of disciplines that inform your work.
  • Understanding of HTML5 / CSS3 and Javascript capabilities, limitations and requirements.
  • Familiarity with responsive design, progressive enhancement, web typography and web standards.
  • Bonus points for the ability to code basic wireframe mock ups in HTML5 / CSS3.

To apply: Please send your resume or LinkedIn page, portfolio and any relevant design / code samples to inquiries@stillbrandworks.com

Job posting from: Graphic Design Jobs




Graphic Design Jobs

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Professional Design Practice :: Lesson 5 :: Invoicing Clients

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At the same point each month, every month, an employed person receives a wage packet from his payroll department, and his his bank account is credited with his salary. Safe in this knowledge, he can plan his finances around this fixed point. For the intrepid freelancer things are a little different, for he must send out invoices to his clients, and then wait to be paid. So far so straightforward, but there are several factors to consider with regard to invoicing, which I’ll be taking you through below. After all, getting paid on time is what keeps us all afloat, and what freelance designer doesn’t desire that?



Author: Bradley Hotson for The Graphic Design School
We offer vocational training graphic design courses. Delivery is online, affordable and open to students all over the world to study in the comfort of their own home.


First Things First

In•voice:: noun:: a list of goods sent or services provided, with a statement of the sum due for these; a bill

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This week’s article is all about bills, no pun intended, honest… Platypus image © Jersey Shooter.

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Detailed, ‘transparent’ and designed inbrand. Example of invoice © Hotson Studio.

Let’s get some basics out of the way. Your invoice’s list of services should correspond directly with the services you agreed to carry out at the start of the job. Additional good practice would be to include the original contract offer (in whatever shape or form) itemizing the services you’d agreed to for your client’s comparison. Your invoices should contain the name or studio name (if applicable) of the person providing services, which, for the freelancer, usually means himself. If you haven’t already provided your client with your bank details, include them somewhere on the invoice.

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Be scrupulously transparent about costs, both forseen and extraneous, and leave nothing hidden when invoicing your clients. Image used with permission of © Jen Hamilton-Emery.

More than One Way to Skin a Cat…

It’s perfectly reasonable to design a billing template yourself using a package like Adobe InDesign, (see example above) then generate your invoices from this template whenever you need to bill someone. If you care about how your invoices look and work (you should do; they’re part of your suite of materials) then this method allows for the greatest creative control and freedom. If you feel this is the way to go then take as much time over it’s design as you would your letterhead or logotype.

Increasingly though, people are using other means to generate their invoices. MacFreelance is a piece of invoice and billing software made especially for creative professionals, and can allow freelance designers to create very professional-looking templates. MacFreelance and its competitors all come with features for including your own logotype and allow some, limited control over the design of documents. Many are also laden with additional bells ‘n’ whistles for monitoring project developments and carrying out billing administration.

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Subernova offers users a “simple and enjoyable way to create and send invoices and estimates.” I’ve used it in the past. It’s not half bad.

Subernova, ‘project management and team collaboration’ software gives users the chance to create ‘insert here’-style invoices super quickly and like MacFreelance comes with additional features for setting project milestones, tracking time, keeping tabs on late payments, setting deadlines and more. A recent development also worthy of note is that Subernova is now syncable with iCal.

For freelance designers who receive most of their money through PayPal, you can now create and save billing templates and store them within your Paypal account. These work in much the same expedient ‘insert here’ way as Subernova.

Extraneous & Unforseen Costs

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Picked up any extraneous costs on your journey? Image © Tom Skinner.

Certain extraneous costs should be carefully listed, firstly in the original service offer or estimate, then relisted in the invoice. Extraneous costs, or ‘further expenses’ can include courier/delivery fees, model fees and proof purchasing expenses. To the extent that not all expenses are foreseeable, when embarking on a new project you should also try to negotiate that the client assume all responsibility to remunerate extraneous costs. You might word this line into your original service offer: “The client or commissioning party has to reimburse the commissioned party for all extraneous costs actually incurred.”

Setting Deadlines & Client Transgressions

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Educate yourself as to your legal position, but treat late-paying clients with courtesy. Image © Mark Flisher.

The persisting problem of late payment is probably the largest non-creative cause for concern experienced by the freelance graphic designer. Freelancers are unlikely to take legal action against corporations for obvious time-based and financial reasons. The freelancer might also ask himself “why risk losing the potential repeat work by being litigious?” Safe in this knowledge, clients need not worry excessively over paying you on time and in accordance with the terms laid out on your invoice.

Exceeding payment deadlines can put a strain on a small freelance business, not to mention the strain placed on the client/designer relationship. Freelancers need cashflow to survive just like any other tradesperson and chasing after late payments is a regrettably guaranteed part of the freelancer’s lot.

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A slow response to pay a freelancer’s fees from a seemingly lackadaisical client can leave many a designer stressed, frustrated and unsure of what action to take. But there is a system to follow. . ‘Lackadaisical client’ image used with permission of © Chelsea Steed

The time period you should allow to elapse before sending out your first reminder shouldn’t be all that long, between 2–4 weeks after the exceeding of your payment deadline is about right. It’s good to know where you stand from a legal perspective, though difficult for me to look into every country’s law practices. In Great Britain, one month after receiving an invoice and having not paid, a client goes into arrears and is obliged to pay the designer for damages caused by delay. Should a disagreement arise, the designer will have to prove the successful delivery of the invoice. The damages, with regard to defaulted payments, is the interest which the designer must pay to his bank throughout the duration of the late payment and for the amount owed. Legal counsel costs may also be charged for here.

It’s important to outline the legal implications above, but reaching a hostile legal situation can more often than not be averted, or wholly avoided. In ‘How to be a Graphic Designer without Losing your Soul’ Adrian Shaughnessy advises freelancer’s to handle the unfortunate chasing role not with aggression, but with courtesy and respect. “…Approach the individuals concerned with the utmost politeness; make friends with your clients’ finance departments, they are rarely the villains. When you get a cheque in the post call and thank them. Designers like to have their work praised, and so too do clerks in accounting offices.” His quote pertains to style over law, but both are worth paying attention to in equal measures.

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Repeat: “courteous not agressive, courteous not agressive…” Image courtesy of © Keri Minard.

Summary

The more precarious position experienced by freelance designers over full-time employees, within the context of getting paid, is part and parcel of the life we have chosen for ourselves. For those who send out invoices, benefits include the ability to charge higher design fees and a sympathetic attitude from government tax departments with regard to our annual expenditure and investments. Impediments include a less predictable financial life and, the big fly in the ointment, the tiresome task of chasing late payments.

When it comes to billing your clients, project as professional an appearance as possible through the design of your invoice, include all your relevant terms & conditions and make it a rule to be wholly transparent about costs. Keep track of invoicing dates and deadlines, and should any late payment situations arise, remember to handle your clients in a well-mannered and friendly attitude. It’ll more than likely never happen, but you’ll have recourse to the law should you need it. Follow the advice above and you’ll be doing all you can to ensure a financially secure existence with good clients on board who pay on time, conditions necessary for producing great design and being a happy bunny!

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Learning to invoice professionally whilst being aware of where you stand legally makes for happy freelancers! Image courtesy of © Flavita Valsani.


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